Files
acdl/docs/metrics/touchless_resolution_rate.md
T
Jon Chery b054849a99 docs(P4): metrics catalog + NORTH_STAR integration + trust snapshot + no-humans thesis (REQ-186,191..195,204,210..213)
P4 (Wave 3, docs) — REQ-186, 191, 192, 193, 194, 195, 204, 210, 211, 212, 213

New docs:
- docs/METRICS.md — canonical KPI catalog (grounded/derived/deferred)
- docs/metrics/*.md — 13 per-KPI definition-of-success docs (D-127)
- docs/METRICS_DEFERRED_ROADMAP.md — 8 deferred metrics + hot-path plan + re-eval triggers (REQ-210)
- docs/NO_HUMANS_THESIS.md — thesis defensibility brief (REQ-213)

New tools:
- core/metrics/trust_snapshot.py — 5 trust metrics + chain-integrity verdict + snapshot hash (REQ-211)
- scripts/check_north_star_diff.sh — CI check for NORTH_STAR strategic section changes (REQ-204)

Modified:
- .ciagent/config.json — strategic_direction_file: .ciagent/NORTH_STAR.md (REQ-186)

---ci---
project: acdl
phase: 4
milestone: v1.17
status: execute
---/ci---
2026-08-04 20:05:06 +00:00

23 lines
1.1 KiB
Markdown

# Touchless Resolution Rate — Definition of Success
> KPI: Touchless Resolution Rate
> Target: ≥ 99% across production estates (Post-Pilot)
**What this number means:** the percentage of platform runs that complete
end-to-end without an operational HITL block. An operational HITL block
is a confidence-driven escalation (the AI's confidence was too low to
proceed). Attestation gates (qa/prod/dr sign-offs) are NOT counted as
escalations — they are designed controls, not autonomy failures.
**How it's computed:** `runs WHERE hitl_block = 0 AND environment = 'dev'`
÷ `total runs` (dev environment only, where attestation gates don't apply).
For production estates: `runs WHERE hitl_block = 0` ÷ `total runs`
excluding attestation-gate sign-offs.
**What "good" looks like:** ≥ 99% means fewer than 1 in 100 runs require
human intervention due to low confidence. The 1% allowance is for
genuine edge cases (novel failure modes, blast-radius exceedances).
**What would be "gamer metrics":** counting attestation gates as
"touchless" (they're not — they're human by design) or counting only
dev runs (cherry-picking the easiest environment).