# Stands & Guilds A **Stand** is a governed group of Holders that holds a [Vault](../shared/storage-pools.md) in common (REQ-016). A **Guild** is a looser association of Holders that can pass value among its members for free (REQ-017). Both are the organizational layer a [Freeholder](index.md) joins after earning the four [signals](signals.md). ## The nine Stand types OpenYield defines exactly nine Stand types (REQ-016, vision §11), locked as a const in `x/stand`: 1. **Household** — a family-scale group. 2. **Crew** — a working team. 3. **Entity** — a single legal actor. 4. **Co-op** — a cooperative. 5. **Circle** — an affinity group. 6. **Trust** — a trust arrangement. 7. **Foundation** — a purpose-bound entity. 8. **Confederation** — a federation of Stands. 9. **Shadow** — a privacy-preserving Stand. A Stand's decision policy (threshold or weighted, mirroring the Cosmos SDK `x/group` shape) governs how its Vault is used. A Stand can also issue [Bonds](bonds.md) — the bond issuer is a Stand, referenced by stand-id. ## Guilds and Hand-Passes A **Guild** is a looser association: it may affiliate with a Stand or stand alone. Inside a Guild, a **Hand-Pass** moves [Bread](../shared/bread-scale.md) between members at a **0% protocol fee** (REQ-017, locked `HandPassFeeBps = 0` in `x/guild`). The 0% fee is mission-locked: the mesh does not tax the social transfer of value among a self-organized group. See the [Fee Covenant](../shared/six-principles.md) for the broader fee shape. ## How a Freeholder joins A Freeholder joins a Stand by becoming a member (the Stand's policy admits them) or forms a Guild as a founder. Membership is recorded in `x/stand` and `x/guild` respectively, by stand-id / guild-id and the member's [Reach](../nomads/reach.md). From a Stand a Freeholder gains Vault access and the ability to issue [Bonds](bonds.md); from a Guild a Freeholder gains free Hand-Passes with other members. See [Councils & Voice](councils-voice.md) for how Stands and Guilds each get a Council, and [Storage Pools](../shared/storage-pools.md) for the Vault layer.