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atelier/domains/errors/patterns.md
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Jon Chery 496303471d docs(milestone): complete v0.1 — initial framework
---ci---
project: atelier
phase: 7
milestone: v0.1
status: complete
phase_role: final
milestone_complete: true
requirements:
  covered: [ATELIER-01, ATELIER-02, ATELIER-03, ATELIER-04, ATELIER-05, ATELIER-06, ATELIER-07, ATELIER-08, ATELIER-09, ATELIER-10, ATELIER-11, ATELIER-12, ATELIER-13, ATELIER-14, ATELIER-15, ATELIER-16, ATELIER-17, ATELIER-18, ATELIER-19, ATELIER-20, ATELIER-21, ATELIER-22, ATELIER-23, ATELIER-24, ATELIER-25, ATELIER-26, ATELIER-27, ATELIER-28, ATELIER-29, ATELIER-30, ATELIER-31, ATELIER-32, ATELIER-33, ATELIER-34, ATELIER-35]
  partial: []
ship:
  milestone: v0.1
  type: NFR
  tag: v0.0.7
  merge: milestone/v0.1-atelier -> main
  release: https://git.cloudinit.dev/cloudinit-bot/atelier/releases/tag/v0.0.7
---/ci---

Milestone v0.1 — Initial Framework (NFR, complete).
8 core principles (C1-C8), 11 domains, 110 domain principles, 27 derived docs, 4 good + 3 bad examples, 4 language docs, full matrix, 3 review docs.
All 35 requirements covered. 7 patches (v0.0.0 pre-execution through v0.0.7 final). v0.0.7 IS the v0.1.0 milestone release.
2026-08-05 00:36:55 +00:00

3.2 KiB

Error Patterns — Derived Rules

Derives from domains/errors/first-principles.md. Common error-handling patterns and when to use them.

Pattern 1: Result Type (P1 Errors are Data)

type Result<T, E> = { ok: true; value: T } | { ok: false; error: E };

function divide(a, b): Result<number, string> {
  if (b === 0) return { ok: false, error: "division by zero" };
  return { ok: true, value: a / b };
}
  • Errors are values, not exceptions. The caller handles them explicitly.
  • Use when errors are expected (parsing, validation, fallible operations).
  • Avoid when errors are truly exceptional (out of memory, programmer error) — use exceptions/panics.

Pattern 2: Sentinel Error (P4 Preserve Context)

var ErrNotFound = errors.New("not found")
if errors.Is(err, ErrNotFound) { ... }
  • A sentinel is a known error value the caller checks against.
  • Use for a small, known set of error conditions.
  • Wrap with context: fmt.Errorf("load user %d: %w", id, ErrNotFound).

Pattern 3: Typed Error (P1, P3 Fail Specifically)

enum AppError {
  NotFound(String),
  Invalid(String),
  Internal(String),
}
  • A typed error carries the kind and the detail.
  • The caller matches on kind; the detail is for logging/display.
  • Use when there are distinct error categories the caller handles differently.

Pattern 4: Error Wrapping (P4 Preserve Context)

return fmt.Errorf("query users: %w", err)
  • Wrap errors as they cross boundaries. The outer error says "what was happening"; the inner says "what went wrong."
  • The error chain is the stack trace of intent. Read it top-down: "I was doing X, which failed because Y, which was caused by Z."
  • Never wrap with a generic message ("operation failed"). Wrap with the specific operation.

Pattern 5: Fail Fast (P6 Unrecoverable Means Stop)

if (config.secret === undefined) throw new Error("config.secret is required");
  • For unrecoverable conditions, fail immediately. Do not limp on.
  • Use at startup: missing required config, missing database, missing secrets.
  • Do not use for recoverable conditions (a 404 is recoverable; a missing secret is not).

Pattern 6: Retry with Backoff (P5 Recoverable When Possible)

for attempt in range(3):
  try:
    return do_thing()
  except TransientError:
    sleep(2 ** attempt)
raise PermanentError()
  • Retry transient errors (network, 429, 5xx). Do not retry permanent errors (400, 401).
  • Exponential backoff with jitter. A retry storm is worse than the original failure.
  • Bounded retries. Infinite retry is infinite hang (P8 Timeout Discipline).

Pattern 7: Circuit Breaker (P3 Defense in Depth via errors P7)

  • After N consecutive failures, stop trying. Return a fallback or error immediately.
  • Use for external dependencies (a downstream service, an API).
  • The breaker resets after a cooldown. Protects the system and the downstream.

What Violates Error Patterns

Violation Pattern
catch (e) { return null } (anti-pattern, P2 Fail Loudly)
throw new Error("error") P3 Fail Specifically
Retry without backoff P5, P8
return null for "not found" P1 (errors are data, not absence)
throw in a recovery path P6 (fail fast in the wrong place)