# Touchless Resolution Rate — Definition of Success > KPI: Touchless Resolution Rate > Target: ≥ 99% across production estates (Post-Pilot) **What this number means:** the percentage of platform runs that complete end-to-end without an operational HITL block. An operational HITL block is a confidence-driven escalation (the AI's confidence was too low to proceed). Attestation gates (qa/prod/dr sign-offs) are NOT counted as escalations — they are designed controls, not autonomy failures. **How it's computed:** `runs WHERE hitl_block = 0 AND environment = 'dev'` ÷ `total runs` (dev environment only, where attestation gates don't apply). For production estates: `runs WHERE hitl_block = 0` ÷ `total runs` excluding attestation-gate sign-offs. **What "good" looks like:** ≥ 99% means fewer than 1 in 100 runs require human intervention due to low confidence. The 1% allowance is for genuine edge cases (novel failure modes, blast-radius exceedances). **What would be "gamer metrics":** counting attestation gates as "touchless" (they're not — they're human by design) or counting only dev runs (cherry-picking the easiest environment).